One of the main associations of game characters.

Amidst the chaos and lawlessness. Those who had never followed the rules of their elders were the first to rise. They formed packs and adopted an animalistic code of conduct. This is how yesterday's children became the KOKO.


  • Resource gathering

  • Crafting of simple items

  • Constructing a hideout

  • Participation in games (streetball, dragon racing, etc.)

  • Participation in paid competitions

  • Own Clan-hall


  • Inability to craft complex items

  • Limited item repair

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