KOKO
One of the main associations of game characters.
Amidst the chaos and lawlessness. Those who had never followed the rules of their elders were the first to rise. They formed packs and adopted an animalistic code of conduct. This is how yesterday's children became the KOKO.
Features
Resource gathering
Crafting of simple items
Constructing a hideout
Participation in games (streetball, dragon racing, etc.)
Participation in paid competitions
Own Clan-hall
Limitations
Inability to craft complex items
Limited item repair
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